Vector Equilibrium and its Transformation Pathways
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Vector Equilibrium and its Transformation Pathways
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Vector Equilibrium and its Transformation Pathways
Table
Processes
Relation to tensegrity
Collection of printed notes
My own interest
Summary of processes indicated on the transformation map
Number details
Collection of notes on the vector equilibirum
The pathways illustrated on the map are the main connections between predominantly symmetric figures which can he derived by subjecting the vector equilbrium (also named a "jitterbug") to various processes: folding, compressing, expanding, rotating, etc
"Jitterbug" name coined by the American mathematician Buckminster Fuller | ||||||||
The cuboctahedron is the polyhedron obtained by bisecting the 12 edges and truncating the eight corners of the cube. It can also be developed, however, from the omnidirectional closest packing of spheres around one nuclear sphere. The centres of 12 such spheres define the 12 nodes of the cuboctahedron. As all spheres are the same size it can be seen that the length of the cuboctahedron's edges equal the distance from its centre to its 12 nodes. Thus the form can be considered to be a system of equal vectors which are in equilibrium a VECTOR EQUILIBRIUM - where the outward radial thrust of the vectors from the centre is balanced by the circumfer- entially restraining chordal vectors. The explosive forces perfectly balance the implosive forces. Because energetic forces are in such an unstable equilibrium, as Buckminster Fuller says,.... "the vector equilibrium is a condition in which nature never allows herself to tarry. The vector equilibrium itself is never found exactly symmetrical in nature's crystallography. Ever pulsive and impulsive, nature never pauses her cycling at equilibrium : she refuses to get caught irrecover- ably at the zero phase of energy. She always closes her transformative cycles at the maximum positive or negative asymmetry stages."
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The figures emerge whenever a new pattern of triangulation occurs, namely whenever any of the processes brings vertices into triangulation distance, or takes them out of it. Example: in compressing to opposite triangles from the vector equilibrium position, a point is reached when the 6 squares are converted into 12 possible triangles with the (imaginary) addition of six extra edges across the original diagonals
The map is not complete even for the portion shown. The 3-dimensional asymmetric portion is quite complicated and difficult to disentangle. It is interesting that most of those structures should emerge via the hexagonal wheel
| Map of transformations of the vector equilibrium by manipulation of the jitterbug (partially relabelled in 2021) |
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Clarification (2021): The so-called jitterbug dynamic relates solely to the transformations between cuboctahedron, icosahedron and octahedron (in the upper left region of the image above). There are many accessible videos of this dynamic (Buckminster Fuller's Jitterbug, YouTube, 6 May 2007; Buckminster Fuller Explains Vector Equilibrium, YouTube, 29 November 2014). One physical model by which this dynamic can be observed through its manipulation is named "jitterbug". However this model also allows related forms in 3D and 2D to be explored through its manipulation, most obviously by variously overlapping its triangular features. It is these additional forms which feature in other portions of the map above and in that below. A complete mapping could most usefully be articulated by algorithmic manipulation of the structure in virtual reality.
| Map of "secondary" transformations of the vector equilibrium by manipulation of the jitterbug (portion of original manual map, not amended in 2021) |
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