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Attitude Entrainment: Communicating thrival skills and insights


Attitude Entrainment: Communicating thrival skills and insights (References)

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Ray, Paul H. / Anderson, Sherry Ruth.  The Cultural Creatives: How 50 Million People Are Changing the World, Harmony Books, 2000.

Atherton, J. S.  Learning and Teaching: Tacit knowledge and implicit learning. 2003. [text]

Hunter, Dale / Bailey, Anne / Taylor, Bill.  Co-operacy: A New Way of Being at Work. Perseus Publishing, 1998. [summary]

Ball, G. / Ling, D. / Kurlander, D. / Miller, J. / Pugh, D. / Skelly, T. / Stankosky, A. / Thiel, D. / Van Dantzich, M. / Wax, T.  Lifelike Computer Characters: The Persona Project at Microsoft Research. In J. M. Bradshaw (Ed.), Software Agents. Massachussetts: AAAI Press/MIT Press, 1996.

Bandura, Albert.  Self-Efficacy in Changing Societies. Cambridge University Press, 1997.

Bandura, Albert.  Self Efficacy: The Exercise of Control. W. H. Freeman, 1997.

Lester, J. C. / Converse, S. A. / Stone, B. A. / Kahler, S. E. / Barlow, S. T.  Animated Pedagogical Agents and Problem-Solving Effectiveness: A Large-Scale Empirical Evaluation. In B. du Boulay and R. Mizoguchi (Eds.), Artificial Intelligence in Education, IOS Press, 1997, pp. 23-30..

Becker, Howard S.  The Etiquette of Improvisation. Mind, Culture and Activity, 2000, v. 7(3), 171-176. [text]

Beer, Stafford.  Beyond Dispute: The Invention of Team Syntegrity. Wiley, 1994.

Berliner, P.  Thinking in Jazz: The Infinite Art of Improvisation. University of Chicago, Chicago, 1994.

Lester, J. C. / Converse, S. A. / Stone, B. A. / Kahler, S. E. / Barlow, S. T.  Animated Pedagogical Agents and Problem-Solving Effectiveness: A Large-Scale Empirical Evaluation. In B. du Boulay and R. Mizoguchi (Eds.), Artificial Intelligence in Education, IOS Press, 1997, pp. 23-30..

Csikszentmihalyi, Mihaly.  Flow: The Psychology of Optimal Experience. Harpercollins, 1990.

Csikszentmihalyi, Mihaly.  Finding Flow: The Psychology of Engagement with Everyday Life. Perseus Book Group, 1997.

Csikszentmihalyi, Mihaly.  Beyond Boredom and Anxiety. Jossey Bass, 1977.

Truss, Joseph / Cullen, C. / Leonard, Allenna D.  The Coherent Architecture of Team Syntegrity.. [text]

de Bono, Edward.  's Thinking Course. British Broadcasting Corporation, London. 1985.

De Nicolas, Antonio T.  Habits of Mind: An Introduction to Philosophy of Education. Lightning Source, 2000. [review]

Deci, E. L. / Ryan, R. M.  Intrinsic Motivation and Self-Determination in Human Behavior. Plenum, 1985.

Lewis, Marianne W. / Dehler, Gordon E.  Learning through Paradox: A Pedagogical Strategy for Exploring Contradictions and Complexity. Journal of Management Education, 2000, 24 (6), 708-725.

Dennett, D.  Intentional Stance. MIT Press, 1987.

Fresina, Alberto E.  The Laws of Psyche. Mundoza, Fundar Editorial, 1999  (translation of Las Leyes del Psiquismo).

Hunter, Dale / Bailey, Anne / Taylor, Bill.  Co-operacy: A New Way of Being at Work. Perseus Publishing, 1998. [summary]

Jasinski, Marie.  E-games: Improvisation through open platform design.DesignPlanet. [text]

Lester, J. C. / Converse, S. A. / Stone, B. A. / Kahler, S. E. / Barlow, S. T.  Animated Pedagogical Agents and Problem-Solving Effectiveness: A Large-Scale Empirical Evaluation. In B. du Boulay and R. Mizoguchi (Eds.), Artificial Intelligence in Education, IOS Press, 1997, pp. 23-30..

Kao, John J.  Jamming: The Art and Discipline of Business Creativity. New York: Harper and Collins, 1996.

Kohn, A.  Punished by Rewards: the trouble with gold stars, incentive plans, A's, praise and other bribes. Houghton Mifflin, 1993.

Ball, G. / Ling, D. / Kurlander, D. / Miller, J. / Pugh, D. / Skelly, T. / Stankosky, A. / Thiel, D. / Van Dantzich, M. / Wax, T.  Lifelike Computer Characters: The Persona Project at Microsoft Research. In J. M. Bradshaw (Ed.), Software Agents. Massachussetts: AAAI Press/MIT Press, 1996.

Truss, Joseph / Cullen, C. / Leonard, Allenna D.  The Coherent Architecture of Team Syntegrity.. [text]

Lester, J. C. / Converse, S. A. / Stone, B. A. / Kahler, S. E. / Barlow, S. T.  Animated Pedagogical Agents and Problem-Solving Effectiveness: A Large-Scale Empirical Evaluation. In B. du Boulay and R. Mizoguchi (Eds.), Artificial Intelligence in Education, IOS Press, 1997, pp. 23-30..

Lewis, Marianne W. / Dehler, Gordon E.  Learning through Paradox: A Pedagogical Strategy for Exploring Contradictions and Complexity. Journal of Management Education, 2000, 24 (6), 708-725.

Ball, G. / Ling, D. / Kurlander, D. / Miller, J. / Pugh, D. / Skelly, T. / Stankosky, A. / Thiel, D. / Van Dantzich, M. / Wax, T.  Lifelike Computer Characters: The Persona Project at Microsoft Research. In J. M. Bradshaw (Ed.), Software Agents. Massachussetts: AAAI Press/MIT Press, 1996.

Maddux, James E.  (Ed.).    Self-Efficacy, Adaptation and Adjustment: Theory, Research and Application. Perseus Publishing, 1995.

Marr, M. J.  Intrinsic Motivation and Csikszentmihalyi's Flow Experience: A critique of two factor theories of human motivation in social psychology. [text]

Ball, G. / Ling, D. / Kurlander, D. / Miller, J. / Pugh, D. / Skelly, T. / Stankosky, A. / Thiel, D. / Van Dantzich, M. / Wax, T.  Lifelike Computer Characters: The Persona Project at Microsoft Research. In J. M. Bradshaw (Ed.), Software Agents. Massachussetts: AAAI Press/MIT Press, 1996.

Monson, Ingrid.  Saying Something: Jazz Improvisation and Interaction. Chicago: University of Chicago Press, 1996.

Polanyi, Michael.  Personal Knowledge: Towards a Post-Critical Philosophy. University of Chicago Press, 1958 and 1974.

Port, R. F. / van Gelder, Tim  (Eds.).    Mind as Motion: Explorations in the dynamics of cognition. MIT Press, 1995.

Ball, G. / Ling, D. / Kurlander, D. / Miller, J. / Pugh, D. / Skelly, T. / Stankosky, A. / Thiel, D. / Van Dantzich, M. / Wax, T.  Lifelike Computer Characters: The Persona Project at Microsoft Research. In J. M. Bradshaw (Ed.), Software Agents. Massachussetts: AAAI Press/MIT Press, 1996.

Ray, Paul H. / Anderson, Sherry Ruth.  The Cultural Creatives: How 50 Million People Are Changing the World, Harmony Books, 2000.

Reber, A.  Implicit Learning and Tacit Knowledge: An Essay on the Cognitive Unconscious. Oxford University Press, 1995.

Deci, E. L. / Ryan, R. M.  Intrinsic Motivation and Self-Determination in Human Behavior. Plenum, 1985.

Simmons, Chad.  The Anonymous Entrepreneur: 12 Steps to Build the Entrepreneurial Attitude. Partners Publishing Group, 1998.

Ball, G. / Ling, D. / Kurlander, D. / Miller, J. / Pugh, D. / Skelly, T. / Stankosky, A. / Thiel, D. / Van Dantzich, M. / Wax, T.  Lifelike Computer Characters: The Persona Project at Microsoft Research. In J. M. Bradshaw (Ed.), Software Agents. Massachussetts: AAAI Press/MIT Press, 1996.

Spolin, Viola.  Improvisation for the theater; a handbook of teaching and directing techniques. Northwestern University Press, 1963.

Ball, G. / Ling, D. / Kurlander, D. / Miller, J. / Pugh, D. / Skelly, T. / Stankosky, A. / Thiel, D. / Van Dantzich, M. / Wax, T.  Lifelike Computer Characters: The Persona Project at Microsoft Research. In J. M. Bradshaw (Ed.), Software Agents. Massachussetts: AAAI Press/MIT Press, 1996.

Lester, J. C. / Converse, S. A. / Stone, B. A. / Kahler, S. E. / Barlow, S. T.  Animated Pedagogical Agents and Problem-Solving Effectiveness: A Large-Scale Empirical Evaluation. In B. du Boulay and R. Mizoguchi (Eds.), Artificial Intelligence in Education, IOS Press, 1997, pp. 23-30..

Hunter, Dale / Bailey, Anne / Taylor, Bill.  Co-operacy: A New Way of Being at Work. Perseus Publishing, 1998. [summary]

Ball, G. / Ling, D. / Kurlander, D. / Miller, J. / Pugh, D. / Skelly, T. / Stankosky, A. / Thiel, D. / Van Dantzich, M. / Wax, T.  Lifelike Computer Characters: The Persona Project at Microsoft Research. In J. M. Bradshaw (Ed.), Software Agents. Massachussetts: AAAI Press/MIT Press, 1996.

Travers, Michael.  Programming with Agents - 3.3 Animacy and Computation. [text]

Truss, Joseph / Cullen, C. / Leonard, Allenna D.  The Coherent Architecture of Team Syntegrity.. [text]

Ball, G. / Ling, D. / Kurlander, D. / Miller, J. / Pugh, D. / Skelly, T. / Stankosky, A. / Thiel, D. / Van Dantzich, M. / Wax, T.  Lifelike Computer Characters: The Persona Project at Microsoft Research. In J. M. Bradshaw (Ed.), Software Agents. Massachussetts: AAAI Press/MIT Press, 1996.

Port, R. F. / van Gelder, Tim  (Eds.).    Mind as Motion: Explorations in the dynamics of cognition. MIT Press, 1995.

Ball, G. / Ling, D. / Kurlander, D. / Miller, J. / Pugh, D. / Skelly, T. / Stankosky, A. / Thiel, D. / Van Dantzich, M. / Wax, T.  Lifelike Computer Characters: The Persona Project at Microsoft Research. In J. M. Bradshaw (Ed.), Software Agents. Massachussetts: AAAI Press/MIT Press, 1996.

Weick, K.  Improvisation as a Mindset for Organizational Analysis. Organization Science, Vol 9, No 5, September-October 1998.

Weinrauch, J. Donald.  This is the Moment: a metaphorically interactive student learning approach for entrepreneurial educators. 2003.. [text]