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Visualizing alternative stories through manipulation of animation design options


Middle East Peace Potential through Dynamics in Spherical Geometry (Part #5)


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The purpose is to enable people to experiment interactively with various "stories", especially in the two-dimensional territorial occupation phase. Clearly some options privilege one framework and place the other at a disadvantage. The options could could be seen like a musical keyboard in which the challenge is to render elegant the relationships between the two by manipulating the many combinations of parameters. The animation offered as a demo is the consequence of one set of design choices. Clearly many others are possible. The animation could itself be improved in a variety of ways with greater expertise..

Interactive design options in composing a story
Option 5-fold Islamic Star 6-fold Star of David
Generating symbol change visibility (variable)
change "pulse" rate
change visibility (variable)
change "pulse" rate
Polygonal "vehicle"
container: line width
thin to invisible
thick
thin to invisible
thick
Polygonal "vehicle"
container: colour
neutral (black)
alternative colour
alternating colour ("blinking")
neutral (black)
alternative colour
alternating colour ("blinking")
Polygonal "vehicle"
container: phasing visibility
permanent
periodic
unpredictable/random
permanent
periodic
unpredictable/random
Symbol outline (optional width)
filled
outline (optional width)
filled
Symbol colour conventional red
alternative colour
alternating colour ("blinking")
conventional blue
alternative colour
alternating colour ("blinking")
Symbol: phasing visibility permanent
periodic
unpredictable/random
permanent
periodic
unpredictable/random
Space prior  to "occupation" polygon (absent/present)
symbol (absent/present)
polygon (absent/present)
symbol (absent/present)
Space "occupation" phase do before 6-fold
do concurrently
do after 6-fold
do before 5-fold
do concurrently
do after 5-fold
Space "occupation" rate slowly (encroachment?)
faster (invasion/rockets?)
slowly (encroachment?)
faster (invasion/rockets?)
Consequence of site "occupation" polygon (empty/colour filled)
symbol (absent/visible)
polygon (empty/colour filled)
symbol (absent/visible)
On completion of all "occupation" (A)

make symbols (dimly) visible
blink symbols (randomly) symbols (occasionally) visible
empty polygons (or colour fill)

make symbols (dimly) visible
blink symbols (randomly) symbols (occasionally) visible
empty polygons (and colour fill)
On completion of all "occupation" (B)
-- success scenario
highlight (blink) connectivity lines through
5-fold and 6-fold outline symbols
highlight (blink) connectivity lines through
5-fold and 6-fold outline symbols
On completion of all "occupation" (B)
-- success scenario
highlight (blink) connectivity lines through
clusters of 5-fold and 6-fold outline symbols
highlight (blink) connectivity lines through
clusters of 5-fold and 6-fold outline symbols
On completion of all "occupation" (D)
-- failure scenario
move 5-fold polygons back to origin, emptying site locations move 6-fold polygons back to origin, emptying site locations

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